Monday, June 17, 2013

Review: Guild Wars 2

Review: Guild Wars 2


Guild Wars 2

Posted:

Guild Wars 2 (Video Game)
By NCsoft

I played during closed beta and all of the open beta weekends. As the beta progressed, I began to realize that this was not an MMORPG for me. I really really wanted to like this game, so I decided to purchase it as well. Unfortunately, not much has changed gameplay-wise since closed beta.

I have played MMORPGs since 1998, and I primarily get my enjoyment out of them through acquiring new armor/weapons. I enjoy progressing my character seeing my character look more badass as he levels up, and it has always been my motivation for leveling up. However, GW2 does not cater to this type of player. This may be a good thing or a bad thing, depending on your opinion. Stats on loot are relatively negligible and most armor is essentially cosmetic (this is a slight simplification of the system, but holds true compared to other MMORPGs). This is not really a surprise, since GW1 ran under a similar model. I guess I was hoping things would be different. I don't want to give the impression I'm a hardcore gamer. I've never really raided much or anything like that, but I guess I felt like there was no motivation to level up. You can compete PvP and WvWvW from level 1, you unlock the majority of your skills in the first 10 levels, your armor is largely cosmetic, and your character is scaled to the local content (so if you're level 50, but want to level in the level 1 - 15 zones, you can still get your ass handed to you). The end result, for me at least, was little motivation to play.

With that being said, if you enjoy MMORPGs, I would definitely still recommend buying it, as it is a well polished game. Also, since it doesn't have a monthly fee, you can easily get your money's worth even if you only play a couple months.
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